SourcePP
Several modern C++20 libraries for sanely parsing Valve's formats.
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mdlpp Namespace Reference

Namespaces

namespace  MDL
namespace  VTX
namespace  VVD

Classes

struct  BakedModel
 A more accessible version of StudioModel's vertex data, so it can be rendered or converted more easily. More...
struct  StudioModel
struct  BBox
struct  Movement
struct  IKLock
union  AnimValue

Typedefs

using AnimValuePtr = sourcepp::math::Vec3i16

Variables

constexpr int ROOT_LOD = 0
constexpr int MAX_LOD_COUNT = 8
constexpr int MAX_BONES_PER_VERTEX = 3

Typedef Documentation

◆ AnimValuePtr

using mdlpp::AnimValuePtr = sourcepp::math::Vec3i16

Definition at line 75 of file Generic.h.

Variable Documentation

◆ MAX_BONES_PER_VERTEX

int mdlpp::MAX_BONES_PER_VERTEX = 3
constexpr

Definition at line 12 of file Generic.h.

◆ MAX_LOD_COUNT

int mdlpp::MAX_LOD_COUNT = 8
constexpr

Definition at line 11 of file Generic.h.

◆ ROOT_LOD

int mdlpp::ROOT_LOD = 0
constexpr

Definition at line 10 of file Generic.h.