SourcePP
Several modern C++20 libraries for sanely parsing Valve's formats.
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bsppp::BSPTextureData_v0 Struct Reference

#include <LumpData.h>

Public Attributes

sourcepp::math::Vec3f reflectivity
int32_t nameStringTableID
int32_t width
int32_t height
int32_t viewWidth
int32_t viewHeight

Detailed Description

Definition at line 24 of file LumpData.h.

Member Data Documentation

◆ height

int32_t bsppp::BSPTextureData_v0::height

Definition at line 28 of file LumpData.h.

◆ nameStringTableID

int32_t bsppp::BSPTextureData_v0::nameStringTableID

Definition at line 26 of file LumpData.h.

◆ reflectivity

sourcepp::math::Vec3f bsppp::BSPTextureData_v0::reflectivity

Definition at line 25 of file LumpData.h.

◆ viewHeight

int32_t bsppp::BSPTextureData_v0::viewHeight

Definition at line 30 of file LumpData.h.

◆ viewWidth

int32_t bsppp::BSPTextureData_v0::viewWidth

Definition at line 29 of file LumpData.h.

◆ width

int32_t bsppp::BSPTextureData_v0::width

Definition at line 27 of file LumpData.h.


The documentation for this struct was generated from the following file: