![]() |
SourcePP
Several modern C++20 libraries for sanely parsing Valve's formats.
|
#include <LumpData.h>
Static Public Member Functions | |
| static BSPFace_v2 | upgrade (const BSPFace_v1 &old) |
Public Attributes | |
| uint32_t | planeNum |
| uint8_t | side |
| uint8_t | onNode |
| int32_t | firstEdge |
| int32_t | numEdges |
| int32_t | texInfo |
| int32_t | dispInfo |
| int32_t | surfaceFogVolumeID |
| sourcepp::math::Vec4ui8 | styles |
| int32_t | lightOffset |
| float | area |
| sourcepp::math::Vec2i | lightmapTextureMinsInLuxels |
| sourcepp::math::Vec2i | lightmapTextureSizeInLuxels |
| int32_t | originalFace |
| uint32_t | enableShadows: 1 |
| uint32_t | numPrims: 31 |
| uint32_t | firstPrimID |
| uint32_t | smoothingGroups |
Definition at line 134 of file LumpData.h.
|
inlinestaticnodiscard |
Definition at line 154 of file LumpData.h.
| float bsppp::BSPFace_v2::area |
Definition at line 145 of file LumpData.h.
| int32_t bsppp::BSPFace_v2::dispInfo |
Definition at line 141 of file LumpData.h.
| uint32_t bsppp::BSPFace_v2::enableShadows |
Definition at line 149 of file LumpData.h.
| int32_t bsppp::BSPFace_v2::firstEdge |
Definition at line 138 of file LumpData.h.
| uint32_t bsppp::BSPFace_v2::firstPrimID |
Definition at line 151 of file LumpData.h.
| sourcepp::math::Vec2i bsppp::BSPFace_v2::lightmapTextureMinsInLuxels |
Definition at line 146 of file LumpData.h.
| sourcepp::math::Vec2i bsppp::BSPFace_v2::lightmapTextureSizeInLuxels |
Definition at line 147 of file LumpData.h.
| int32_t bsppp::BSPFace_v2::lightOffset |
Definition at line 144 of file LumpData.h.
| int32_t bsppp::BSPFace_v2::numEdges |
Definition at line 139 of file LumpData.h.
| uint32_t bsppp::BSPFace_v2::numPrims |
Definition at line 150 of file LumpData.h.
| uint8_t bsppp::BSPFace_v2::onNode |
Definition at line 137 of file LumpData.h.
| int32_t bsppp::BSPFace_v2::originalFace |
Definition at line 148 of file LumpData.h.
| uint32_t bsppp::BSPFace_v2::planeNum |
Definition at line 135 of file LumpData.h.
| uint8_t bsppp::BSPFace_v2::side |
Definition at line 136 of file LumpData.h.
| uint32_t bsppp::BSPFace_v2::smoothingGroups |
Definition at line 152 of file LumpData.h.
| sourcepp::math::Vec4ui8 bsppp::BSPFace_v2::styles |
Definition at line 143 of file LumpData.h.
| int32_t bsppp::BSPFace_v2::surfaceFogVolumeID |
Definition at line 142 of file LumpData.h.
| int32_t bsppp::BSPFace_v2::texInfo |
Definition at line 140 of file LumpData.h.