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| std::vector< std::byte > | vtfpp::ImageConversion::convertImageDataToFormat (std::span< const std::byte > imageData, ImageFormat oldFormat, ImageFormat newFormat, uint16_t width, uint16_t height, float quality=DEFAULT_COMPRESSED_QUALITY) |
| | Converts an image from one format to another.
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| std::vector< std::byte > | vtfpp::ImageConversion::convertSeveralImageDataToFormat (std::span< const std::byte > imageData, ImageFormat oldFormat, ImageFormat newFormat, uint8_t mipCount, uint16_t frameCount, uint8_t faceCount, uint16_t width, uint16_t height, uint16_t depth, float quality=DEFAULT_COMPRESSED_QUALITY) |
| | Converts several images from one format to another.
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| std::array< std::vector< std::byte >, 6 > | vtfpp::ImageConversion::convertHDRIToCubeMap (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t height, uint16_t resolution=0, bool bilinear=true) |
| | Converts an HDRI into a cubemap.
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| FileFormat | vtfpp::ImageConversion::getDefaultFileFormatForImageFormat (ImageFormat format) |
| | PNG for integer formats, EXR for floating point formats (or HDR if EXR support is disabled).
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| std::vector< std::byte > | vtfpp::ImageConversion::convertImageDataToFile (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t height, FileFormat fileFormat=FileFormat::DEFAULT) |
| | Converts image data to the given file format (PNG or EXR by default).
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| std::vector< std::byte > | vtfpp::ImageConversion::convertFileToImageData (std::span< const std::byte > fileData, ImageFormat &format, int &width, int &height, int &frameCount) |
| uint16_t | vtfpp::ImageConversion::getResizedDim (uint16_t n, ResizeMethod method) |
| | Get the new image size given a resize method.
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| void | vtfpp::ImageConversion::setResizedDims (uint16_t &width, ResizeMethod widthResize, uint16_t &height, ResizeMethod heightResize) |
| | Set the new image dimensions given a resize method.
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| std::vector< std::byte > | vtfpp::ImageConversion::resizeImageData (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t newWidth, uint16_t height, uint16_t newHeight, bool srgb, ResizeFilter filter, ResizeEdge edge=ResizeEdge::CLAMP) |
| | Resize given image data to the new dimensions.
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| std::vector< std::byte > | vtfpp::ImageConversion::resizeImageDataStrict (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t newWidth, uint16_t &widthOut, ResizeMethod widthResize, uint16_t height, uint16_t newHeight, uint16_t &heightOut, ResizeMethod heightResize, bool srgb, ResizeFilter filter, ResizeEdge edge=ResizeEdge::CLAMP) |
| | Resize given image data to the new dimensions, where the new width and height are governed by the resize methods.
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| std::vector< std::byte > | vtfpp::ImageConversion::cropImageData (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t newWidth, uint16_t xOffset, uint16_t height, uint16_t newHeight, uint16_t yOffset) |
| | Crops the given image to the new dimensions. If the image format is compressed it will be converted to its container format before the crop, and converted back before returning.
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| std::vector< std::byte > | vtfpp::ImageConversion::padImageData (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t widthPad, uint16_t height, uint16_t heightPad) |
| | Pad the given image with pixels that are the same color as the edge. Padding is applied to the right and bottom of the image.
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| std::vector< std::byte > | vtfpp::ImageConversion::gammaCorrectImageData (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t height, float gamma) |
| | Perform gamma correction on the given image data. Will not perform gamma correction if the input image format is large, console, P8, A8, UV88, UVLX8888, or UVWQ8888.
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| std::vector< std::byte > | vtfpp::ImageConversion::invertGreenChannelForImageData (std::span< const std::byte > imageData, ImageFormat format, uint16_t width, uint16_t height) |
| | Invert the green channel. Meant for converting normal maps between OpenGL and DirectX formats.
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