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SourcePP
Several modern C++20 libraries for sanely parsing Valve's formats.
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#include <VTX.h>

Public Types | |
| enum | Flags : uint8_t { FLAG_NONE = 0 , FLAG_IS_TRILIST = 1 << 0 , FLAG_IS_TRISTRIP = 1 << 1 } |
Public Attributes | |
| int32_t | indicesOffset = 0 |
| std::span< uint16_t > | indices |
| int32_t | verticesOffset = 0 |
| std::span< Vertex > | vertices |
| int16_t | boneCount = 0 |
| Flags | flags = FLAG_NONE |
| std::vector< BoneStateChange > | boneStateChanges |
| int32_t | topologyIndicesOffset = 0 |
| std::span< uint16_t > | topologyIndices |
| enum mdlpp::VTX::Strip::Flags : uint8_t |
| std::vector<BoneStateChange> mdlpp::VTX::Strip::boneStateChanges |