#include <MDL.h>
Definition at line 171 of file MDL.h.
◆ attachment
| std::string mdlpp::MDL::IKRule::attachment |
◆ bone
| int32_t mdlpp::MDL::IKRule::bone |
◆ chain
| int32_t mdlpp::MDL::IKRule::chain |
◆ compressedIKError
◆ contact
| float mdlpp::MDL::IKRule::contact |
◆ drop
| float mdlpp::MDL::IKRule::drop |
◆ end
| float mdlpp::MDL::IKRule::end |
◆ floor
| float mdlpp::MDL::IKRule::floor |
◆ height
| float mdlpp::MDL::IKRule::height |
◆ ikErrors
| std::vector<IKError> mdlpp::MDL::IKRule::ikErrors |
◆ index
| int32_t mdlpp::MDL::IKRule::index |
◆ iStart
| int32_t mdlpp::MDL::IKRule::iStart |
◆ peak
| float mdlpp::MDL::IKRule::peak |
◆ pos
| sourcepp::math::Vec3f mdlpp::MDL::IKRule::pos |
◆ radius
| float mdlpp::MDL::IKRule::radius |
◆ slot
| int32_t mdlpp::MDL::IKRule::slot |
◆ start
| float mdlpp::MDL::IKRule::start |
◆ tail
| float mdlpp::MDL::IKRule::tail |
◆ top
| float mdlpp::MDL::IKRule::top |
◆ type
| int32_t mdlpp::MDL::IKRule::type |
The documentation for this struct was generated from the following file:
- include/mdlpp/structs/MDL.h