Here is a list of all variables with links to the classes they belong to:
- p -
- packVersion : vpkpp::PCK::Header
- pageSize : vtfpp::VBF
- paletteData : vtfpp::PSFrames::Frame
- paramEnd : mdlpp::MDL::SequenceDesc
- paramIndex : mdlpp::MDL::SequenceDesc
- paramParent : mdlpp::MDL::SequenceDesc
- paramStart : mdlpp::MDL::SequenceDesc
- parent : mdlpp::MDL::Bone, mdlpp::MDL::LinearBone
- parentindex : vpkpp::GCF::DirectoryEntry
- parentName : toolpp::FGD::AutoVisGroup
- path : bsppp::BSP
- pathToTheoreticallyExistingFile : toolpp::CmdSeq::Command
- peak : mdlpp::MDL::AutoLayer, mdlpp::MDL::IKRule, mdlpp::MDL::LocalHierarchy
- physicsBone : mdlpp::MDL::Bone
- planeNum : bsppp::BSPFace_v1, bsppp::BSPFace_v2, bsppp::BSPNode_v0, bsppp::BSPNode_v1
- platform : vtfpp::VTF::CreationOptions, vtfpp::VTF
- playCount : sndpp::WAV::ChunkSMPL::SampleLoop
- pos : mdlpp::MDL::IKRule
- pose : mdlpp::MDL::AutoLayer, mdlpp::MDL::SequenceDesc
- poseKeys : mdlpp::MDL::SequenceDesc
- poseParameters : mdlpp::MDL::MDL
- poseToBone : mdlpp::MDL::LinearBone
- poseToBose : mdlpp::MDL::Bone
- position : bsppp::BSPVertex_v0, mdlpp::BakedModel::Vertex, mdlpp::MDL::Attachment, mdlpp::MDL::Bone, mdlpp::MDL::IKError, mdlpp::MDL::LinearBone, mdlpp::VVD::Vertex, sndpp::WAV::ChunkCUE::CuePoint, vtfpp::VBF::Glyph
- positionScale : mdlpp::MDL::Bone, mdlpp::MDL::LinearBone
- posttransform : mdlpp::MDL::SrcBoneTransform
- posWeight : mdlpp::IKLock
- prefixAttributeContainers : kvpp::DMX
- pretransform : mdlpp::MDL::SrcBoneTransform
- prev_block_entry_index : vpkpp::GCF::Block
- procIndex : mdlpp::MDL::Bone
- procType : mdlpp::MDL::Bone
- product : sndpp::WAV::ChunkSMPL
- publicKey : vpkpp::VPK::Footer2