SourcePP
Several modern C++20 libraries for sanely parsing Valve's formats.
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Here is a list of all variables with links to the classes they belong to:
- i -
i :
vtfpp::ImagePixel::I8
,
vtfpp::ImagePixel::IA88
id :
sndpp::WAV::ChunkCUE::CuePoint
,
sndpp::WAV::ChunkPLST::Segment
,
sndpp::WAV::ChunkSMPL::SampleLoop
,
vtfpp::SHT::Sequence
illuminationPosition :
mdlpp::MDL::MDL
imageHeightResizeMethod :
vtfpp::VTF
images :
vtfpp::PPL
imageWidthResizeMethod :
vtfpp::VTF
index :
kvpp::DMXValue::Element
indices :
mdlpp::BakedModel::Mesh
,
mdlpp::VTX::Strip
,
mdlpp::VTX::StripGroup
indicesOffset :
mdlpp::VTX::Strip
info1count :
vpkpp::GCF::DirectoryHeader
initialDepth :
vtfpp::VTF::CreationOptions
initialFrameCount :
vtfpp::VTF::CreationOptions
inputField :
mdlpp::MDL::BoneController
inputs :
toolpp::FGD::Entity
invertGreenChannel :
vtfpp::VTF::CreationOptions
isCompressed :
bsppp::BSPGameLump
isCubeMap :
vtfpp::VTF::CreationOptions
item_count :
vpkpp::GCF::ChecksumMapHeader
itemcount :
vpkpp::GCF::DirectoryHeader
itemsize :
vpkpp::GCF::DirectoryEntry
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