Here is a list of all variables with links to the classes they belong to:
- b -
- b : kvpp::DMXValue::Color
- backingData : kvpp::KV1< S >, toolpp::FGD, toolpp::FGDWriter
- base : mdlpp::MDL::BodyPart
- bboxMax : mdlpp::BBox
- bboxMin : mdlpp::BBox
- binPlatform : fspp::FileSystemOptions
- bitsPerSample : sndpp::WAV::ChunkFMT, sndpp::XWV
- blendCount : mdlpp::MDL::SequenceDesc
- blockAlign : sndpp::WAV::ChunkFMT
- blockcount : vpkpp::GCF::DataBlockHeader, vpkpp::GCF::Header
- blockdata : vpkpp::GCF
- blockheader : vpkpp::GCF
- blocksize : vpkpp::GCF::DataBlockHeader, vpkpp::GCF::Header
- blockStart : sndpp::WAV::ChunkCUE::CuePoint
- bodyParts : mdlpp::MDL::MDL, mdlpp::VTX::VTX
- bone : mdlpp::BBox, mdlpp::MDL::AnimBoneData, mdlpp::MDL::Attachment, mdlpp::MDL::BoneController, mdlpp::MDL::Eyeball, mdlpp::MDL::IKLink, mdlpp::MDL::IKRule, mdlpp::MDL::LocalHierarchy, mdlpp::MDL::Mouth
- boneAnimations : mdlpp::MDL::AnimDesc
- boneComponent : mdlpp::MDL::BoneFlexDriverControl
- boneController : mdlpp::MDL::Bone
- boneControllers : mdlpp::MDL::MDL
- boneCount : mdlpp::MDL::LinearBone, mdlpp::VTX::Strip, mdlpp::VTX::Vertex
- boneFlexDriverCount : mdlpp::MDL::MDL::Header2
- boneFlexDriverIndex : mdlpp::MDL::MDL::Header2
- boneFlexDrivers : mdlpp::MDL::MDL
- boneID : mdlpp::VTX::Vertex
- boneIndex : mdlpp::MDL::BoneFlexDriver
- bones : mdlpp::MDL::MDL, mdlpp::VVD::BoneWeight
- boneStateChanges : mdlpp::VTX::Strip
- boneTableByName : mdlpp::MDL::MDL
- boneWeight : mdlpp::VVD::Vertex
- boneWeightIndex : mdlpp::VTX::Vertex
- boneWeights : mdlpp::MDL::SequenceDesc
- boundingBoxMax : mdlpp::MDL::SequenceDesc
- boundingBoxMin : mdlpp::MDL::SequenceDesc
- boundingRadius : mdlpp::MDL::Model
- bounds : vtfpp::SHT::Sequence::Frame
- bumpMapScale : vtfpp::VTF, vtfpp::VTF::CreationOptions